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RMIT University

Students will develop digital art and design talent to create rich characters, environments and worlds for a variety of platforms, including computers, consoles and mobile devices. Students will make most of increasing demand in the creative industries for designers and artists skilled in producing rich interactive experiences with strong conceptual game design skills and specialist art skills.The Bachelor of Design (Games) provides specialist training and theory in computer-generated design with particular emphasis upon game theory and practice. Students will study design, narrative, imaging, modelling and animation (2D and 3D), time-based and interactive authoring and basic computing and programming.
Current Year 12 prerequisite units 3 and 4—a study score of at least 30 in English (ESL) or at least 25 in any other English.
In this course the major studies include development of digital art and design talent to create rich characters, environments and worlds for a variety of platforms, including computers, consoles and mobile devices. Study will also include design, narrative, imaging, modelling and animation (2D and 3D), time-based and interactive authoring and basic computing and programming.
Student must have successfully completed an Australian Year 12 or an equivalent senior secondary school qualification with a minimum average of 70%.For information on international qualifications and corresponding entry requirements that are equivalent to an Australian Year 12, see the Entry requirements by country web page. Equivalent qualifications may also include completion of the RMIT Foundation Studies program or a recognised post secondary diploma in the relevant discipline with the required grades.
The Bachelor of Bachelor of Design (Games) is accredited by the Australian Computer Society (ACS) at the professional level, which is the highest level of ACS accreditation.
After completing graduation the graduate will be able to work in the games industry and in the creative industries more broadly. Alternatively, launch your own successful company and artistic career. Graduates end up with aesthetic and technical abilities within the disciplines of art and design. The graduate can work as: animators, 3D visualisers and modellers, interface designers, producers, art directors, game designers, educators, researchers, digital artists.
3 years full-time.International student visa holders can only study full-time.